\_O< Duck Hunt LNx

!shop: items

Spend xp on items. Buy by number; items marked target need a victim nick. With the current .cfg (shop_preferred_display_mode 1) a bare !shop prints the shop URL, so point shop_url at this site.

!shop [id [target]]

  • In the channel
  • Access: Everyone -|-

No argument: the shop list or URL. With an id: buy that item. Storable items go to your inventory (see Inventory), instant items (1, 2, 5, 30) apply at once.

<Player> !shop

<Player> !shop 3

<dOchOnt> Player > +1 AP ammo added to your inventory (x1, -15 xp) | Check it: !inv 3 | Use it: !use 3

<Player> !shop 14 Alice

Mirror bought, aimed at Alice (needs a target nick: 14, 15, 16, 17).

#ItemCost (xp)Effect
1Extra bullet7adds one bullet to your gun
2Extra clip20adds one magazine to your stock
3AP ammo1524h: damage x2
4Explosive ammo2524h: damage x3
5Repurchase confiscated gun40buy back your confiscated gun
6Grease824h: jamming odds halved, protects once against sand
7Sight6next shot accuracy raised by (100 - accuracy) / 3
8Infrared detector1524h, 6 uses: locks the trigger when no duck is around
9Silencer524h: your shots do not scare the ducks
10Four-leaf clover1324h: extra xp for each duck
11Sunglasses524h: protects from the mirror dazzle
12Spare clothes7dry clothes after a bucket of water
13Brush for gun7restores gun condition (sand, sabotage)
14Mirror7target: -50% accuracy on his next shot
15Handful of sand7target: -50% gun reliability on his next shot
16Water bucket10target: cannot hunt for 1h
17Sabotage14target: sabotage his gun
18Life insurance101 week: win 2x the shooter level in xp if hit by accident (single use)
19Liability insurance52 days: accident xp penalty divided by 3
20Decoy80attracts a duck within 10 minutes
21Piece of bread501h: attracts ducks and delays their departure
22Ducks detector50notice when the next duck takes off
23Mechanical duck50takes off in exactly 10 minutes